CLUORA PROTOTYPE PREVIEW · V68 · NOT THE LIVE PRODUCT
V68 · Farmers market / open-air outing

Farmers Market Quest

A market tote fills as the group visits colorful stalls, collects tokens, and assembles a final shared basket.

Create clueReceive clue
0 / 8 moments explored
Sender idea: Turn a food memory, color, ingredient, category, or shared observation into a playful market clue.
01 · MOMENTMarket Entry →
02 · MOMENTFruit Crate →
03 · MOMENTBakery Slip →
04 · MOMENTFlower Token →
05 · MOMENTSpice Clue →
06 · MOMENTTote Trade →
07 · MOMENTBasket Build →
08 · MOMENTRecipe Reveal →
World structure

A market tote fills as the group visits colorful stalls, collects tokens, and assembles a final shared basket.

Navigation system

Choose a stall from an awning row; every solved clue drops a token into the tote and opens another lane.

Geometry

Striped awnings, produce crates, paper tags, tote handles, chalkboard signs.

Clue object style

Crate label, recipe slip, produce tag, market token, handwritten stall sign.

Interaction behavior

Lift crate lids, collect tokens, combine ingredients, and trade a clue with another player.

Social mood

Fresh, local, colorful, cheerful, casual.

Progression logic

Market entry → 4 stall tokens → ingredient match → shared basket → recipe reveal.

Animation personality

Awnings unfold, produce bounces lightly, tokens drop into the tote, chalk lines draw in.

SENDER

Create → Send

Turn a food memory, color, ingredient, category, or shared observation into a playful market clue.

Open sender prototype →
RECEIVER

Receive → Guess → Unlock

Collect stall tokens and combine the ingredient symbols to unlock the group basket.

Open receiver prototype →